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Blockade

Click for sound. Double click for fullscreen.

Download: Blockade.nes Emulation via JSNES

Move: ๐Ÿกจ๐Ÿกฉ๐Ÿกช๐Ÿกซ
Start: Return
Click: S

Instructions

This a board game where players take turns making sets of 4 different colors or symbols. Using a card claims it, and if you can surround a card you can capture it. Capturing a card prevents the other player from claiming it, although they can still use them to make sets.

The game ends when all cards have been claimed, and the player with the most cards wins.

About

This was an entry to the 2021 Global Game Jam. My fourth NES game for the GGJ. I'm pretty sure I ignored the theme this year... I couldn't convince anyone to work on an NES game this year, so I just implemented an existing idea.

You can check out the GGJ page to see more, or check out the GitHub page to see the code.

ROM Map

Here's a fun visualization I like. This is all the data in the ROM file interpreted as the NES's native graphics format. Each pixel represents 2 bits, and is arranged into tiles. It's fun to "see" the whole thing, and how little there really is. You can kind of see where the various data segments are, and even see a bit of the graphics even when they are compressed.