I have just updated Chipmunk-4.0.2 to Chipmunk-4.1.0, and I'm trying to bring a toy little game I've made up to date with this last version.
It does not react as before. There was a ball that was bouncing in a level, but the ball doesn't bounce anymore, which makes the game not very nice anymore. I have tryed to increase the elasticity parameter of the shapes but without any success.
How should I do to get the bounces of the objects back ?
Thanks
bounces with new Chipmunk
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Re: bounces with new Chipmunk
bouncing (elasticity) has been split from normal collision resolving to save cpu-time.
If you want it back you need to set your space's elasticIterations to e.g. 10 (10 will give you the same result as 4.0.2 would have given)
read http://code.google.com/p/chipmunk-physics/wiki/cpSpace for "more" details
If you want it back you need to set your space's elasticIterations to e.g. 10 (10 will give you the same result as 4.0.2 would have given)
read http://code.google.com/p/chipmunk-physics/wiki/cpSpace for "more" details
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