Official forum for the Chipmunk Physics Library.
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Features/Development
Discuss new features and future development.
- 46 Topics
- 250 Posts
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Last post by slembcke
on Sat Sep 04, 2010 9:38 pm
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Bugs
Discuss any Chipmunk bugs here.
- 55 Topics
- 223 Posts
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Last post by ShiftZ
on Fri Sep 03, 2010 5:51 am
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Community Creations
Share your projects and Chipmunk enhancements.
- 74 Topics
- 245 Posts
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Last post by Avizzv92
on Tue Aug 10, 2010 4:05 pm
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- Adding a Note in iPhone NOTES application
by zaldzbugz on Mon Jun 21, 2010 4:14 am
- 1 Replies
- 105 Views
- Last post by slembcke
on Mon Jun 21, 2010 8:43 am
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- "Quicksand"-like issue (not intentional)
by jzlosman on Sat Jun 19, 2010 12:07 pm
- 2 Replies
- 86 Views
- Last post by jzlosman
on Sat Jun 19, 2010 3:33 pm
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- Adding new constraints immediately after freeing others
by mwelch on Wed Jun 16, 2010 4:23 pm
- 1 Replies
- 100 Views
- Last post by slembcke
on Wed Jun 16, 2010 8:56 pm
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- Make polygon shapes to snap automatically
by ybian on Sat Jun 12, 2010 2:54 am
- 2 Replies
- 155 Views
- Last post by ybian
on Tue Jun 15, 2010 9:38 pm
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- Bizarre, i may just be going mad...
by MatthewHudghton on Sun Jun 13, 2010 9:48 am
- 3 Replies
- 157 Views
- Last post by MatthewHudghton
on Tue Jun 15, 2010 12:54 pm
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- Walking on and off slopes.
by AngelFeathers on Mon Jun 14, 2010 1:40 pm
- 3 Replies
- 146 Views
- Last post by slembcke
on Tue Jun 15, 2010 9:40 am
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- How to add variables into the cpSpaceAddCollisionHandler
by lenny0929 on Sun Jun 13, 2010 3:07 pm
- 2 Replies
- 167 Views
- Last post by slembcke
on Sun Jun 13, 2010 9:58 pm
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- Determine Velocity
by Tortex on Sun Jun 13, 2010 3:31 am
- 1 Replies
- 123 Views
- Last post by slembcke
on Sun Jun 13, 2010 7:58 am
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- cpCollisionBeginFunc/cpCollisionPostSolveFunc
by AkumaStreak on Sat Jun 12, 2010 12:34 pm
- 1 Replies
- 101 Views
- Last post by AkumaStreak
on Sat Jun 12, 2010 1:06 pm
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- How To Use Chipmunk in Visual C++ '08 for your own Projects
by theanzelm on Sun Feb 10, 2008 2:29 pm
- 42 Replies
- 6890 Views
- Last post by Tam Toucan
on Sat Jun 12, 2010 5:25 am
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- Units in Chipmunk
by dlpdx on Thu Jun 10, 2010 12:10 pm
- 1 Replies
- 132 Views
- Last post by slembcke
on Thu Jun 10, 2010 2:19 pm
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- Wheel Slip
by LouisB on Wed Jun 09, 2010 4:37 pm
- 5 Replies
- 143 Views
- Last post by slembcke
on Thu Jun 10, 2010 9:52 am
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- Polygon Problem
by MrOz on Sat May 29, 2010 8:06 am
- 13 Replies
- 308 Views
- Last post by Tam Toucan
on Wed Jun 09, 2010 11:56 am
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- Racing track collision
by codeflakes on Tue Jun 08, 2010 11:05 am
- 3 Replies
- 144 Views
- Last post by slembcke
on Wed Jun 09, 2010 8:55 am
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- Fixing my timestep
by Boerworz on Tue Jun 08, 2010 11:22 am
- 2 Replies
- 119 Views
- Last post by Boerworz
on Tue Jun 08, 2010 12:33 pm
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- How to prevent a motor from moving?
by theforestfloor on Wed Jun 02, 2010 10:35 am
- 7 Replies
- 185 Views
- Last post by theforestfloor
on Sat Jun 05, 2010 12:43 pm
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- a question about moving shapes
by jj2010 on Thu Jun 03, 2010 1:11 am
- 9 Replies
- 246 Views
- Last post by jj2010
on Thu Jun 03, 2010 9:45 pm
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- Trouble Installing Chipmunk
by Duckwit on Thu Jun 03, 2010 8:36 am
- 3 Replies
- 142 Views
- Last post by slembcke
on Thu Jun 03, 2010 10:12 am
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- Another porting question
by MrOz on Tue Jun 01, 2010 3:32 pm
- 1 Replies
- 113 Views
- Last post by Tam Toucan
on Wed Jun 02, 2010 3:52 am
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- 3D engine using Objective - C
by zaldzbugz on Wed May 12, 2010 2:14 am
- 3 Replies
- 228 Views
- Last post by zaldzbugz
on Wed Jun 02, 2010 12:40 am
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- Moment of Inertia
by Draxis on Mon May 31, 2010 2:12 am
- 2 Replies
- 165 Views
- Last post by Draxis
on Tue Jun 01, 2010 2:41 pm
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- Creating Chipmunk bodies as subviews?
by theforestfloor on Tue Jun 01, 2010 10:58 am
- 2 Replies
- 106 Views
- Last post by theforestfloor
on Tue Jun 01, 2010 12:51 pm
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- [pymunk] Polygon moving inexplicably
by ad126 on Tue Jun 01, 2010 1:08 am
- 1 Replies
- 91 Views
- Last post by maximile
on Tue Jun 01, 2010 5:44 am
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- Using cpSpacePointQueryFirst to select a shape.
by mwelch on Sat May 29, 2010 5:06 pm
- 1 Replies
- 109 Views
- Last post by slembcke
on Sat May 29, 2010 6:34 pm
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- Rotating shapes using inputs
by chmille3 on Fri May 28, 2010 5:53 pm
- 2 Replies
- 136 Views
- Last post by viblo
on Sat May 29, 2010 6:09 pm
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